Players are notified when the arena is shrinking with either a timer counting down to its next reduction or a notification if it is currently shrinking in the top-left corner of their HUD. As players spawn at their start locations, they're given an opportunity to explore their vicinity for other drivers to challenge or car drops to inspect before the first stage of the arena is outlined. The arena is determined by a dome circle outline shown on an area of the map, but it is not present during the initial few minutes of a session. Regardless of which choice the winner makes, the losing driver is eliminated from the current session. The first player to reach the finish point is the winner, and they are given a choice for their reward of either taking their opponents car by pressing right or increasing their current car level by one by pressing left, and may also choose to cancel receiving a reward by pressing down. Once a driver has been challenged, both players are shown that they are driving against each other with a versus screen, as well as which cars they are driving and the respective levels of each car.Īfter which, the finish point they are both competing against each other to reach is shown in the world with tall checkpoint mark, an icon of its direction and location on the map, and a possible route on the mini-map using mapped routes.įinish points are typically placed closer to the arena wall at various stages, and may force players to race outside of the arena during a contraction. At which point, either player can challenge the other by looking at their vehicle and honking their horn. Players can challenge other drivers to a Head-to-Head by being close enough to them for a prompt to appear to challenge them. The winner is the first driver to reach the placed finish point. Head-to-Head events in The Eliminator are one-on-one sprints to a random finish point within an arena, and is only between two players per event, with neither participant being allowed to reject a challenge.
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